I would like to
discuss the laws of physics applying to the world of Kung Fu Panda 2 by
DreamWorks. Kung Fu Panda is a movie about a panda bear named Po who learns
Kung Fu from other talking animals. The sequel, Kung Fu Panda 2, is the
back-story of why Po lives in the village he grew up in with his adopted
father, a goose. The main difference between this universe and our own, is that
all of the animals have the ability to walk on two legs, talk, and preform Kung
Fu. With that aside, the majority of the time, they obey the laws of physics
that are specific to our universe.
DreamWorks is known for making 3D animated movies
that appeal to children. The universe made specifically for Kung Fu Panda 2
allows for dramatic, comedic, and intense scenes that all fit within the levels
of appropriateness one would expect to find in a children’s movie.
This universe allows for certain things to happen
that would be impossible to achieve with our laws of physics. An example of
this is the weapons used by the Kung Fu masters in the movie. When the
characters are simply carrying them around, they appear as if they are made
from cardboard since they are so easy to maneuver around. This observation was
made by looking at the ratio of the weapon's size to how heavy it should
appear. The continuity of this illusion, however, is broken when the characters
use the weapons to fight with. They then appear to be made of metal, wood,
stone, and other much denser materials. The audience is given the impression
that they are heavy objects when they slam into another character or the
ground, as they will fling said character to the side or
create craters in the ground. The animators could have made the
choice to visually shift the weight of the weapons for two reasons: to give the
illusion that the characters are strong and can effortlessly wield their
weapons, or to not draw attention to the fact that the characters are carrying
around heavy masses.
Master Thundering Rhino holding his hammer |
Most likely, a combination of both reasons was
the incentive to break the continuity for these instances. The Kung Fu masters
are indeed supposed to appear tough and strong. If they had to shift their
weight to pick up and carry their weapons, as would be normal to see in our
universe, that would definitely detract from the present action and would give
the illusion that these characters are weak. It was wise of the animators to
only use the law of action and reaction when the weapons were used to fight
with rather than in scenes where emphasis was not meant to be on the weapons.
Then, when the moment was appropriate, the weapons were used to fight with and
caused tremendous reactions as they came in contact with another object.
My next hypothesis about the universe created for
this movie is that the anatomy of the animals created in this universe does not
coincide with the range of motion for animals in our universe. It appears as
though, if you are an animal that is trained in the art of Kung Fu, your range
of motion is more similar to that of a human being than the anatomy of that
same animal in our universe. Vice versa, the secondary characters all
appear to have a range of motion that more similarly resembles animals of our
universe (ignoring the fact that all the animals, fowl
and quadruped alike, walk upright on their hind legs).
We see this when the main characters make it to
Gongmen City to fight the evil Lord Shen. Upon entering the city, the main
characters find themselves having to fight the evil henchmen amongst all the
town’s people. The animals that are trained in the art of Kung Fu can bend
their knees and swing their arms in a manner similar to the range of motion of
a human being. The anatomy of a canine in our universe, for example, would not
allow for the animal to be able to swing its arm back the way the wolves do in
the movie to strike another character. The same principle applies to Tigress,
Po, Master Thundering Rhino, Master Storming Ox, and Master Croc.
While these Kung Fu masters have this ability,
the anatomy of the village animals do not allow for such free flowing movement.
They appear to be relatively stiffer than the main characters. Their entire
anatomies differ from those of the Kung Fu Masters. An example of this are the
sheep that live in Gongmen City. They are essentially spheres (torsos) walking
around on sticks (their legs). The wolves, on the other hand, have their
muscular mass spread throughout their bodies much more. The sheep juxtaposed
with the evil henchmen give the audience a sense of who has the power and
control in this setting. The complex muscle structure of the wolves makes them
appear much larger, and therefore more impressive and stronger than the simple
shapes that make up the sheep. Even from the establishing shot where the heroes
observe the city from afar, the audience is visually told which characters
overpower the others.
Po fighting Wolf Boss with a townsperson caught in the middle |
An example of this is Po’s soft belly. At times
in the movie when no serious action is going on, the animators emphasized Po’s
enormous stomach by making it jiggle every time any sort of force is applied to
it. The effect this produced closely represents what one would find in a water
balloon drop test. Other times, such as fight scenes, Po’s stomach will appear
static and move with him as he turns and does flips. In these scenes, his
entire body appears to be one solid mass. It is almost as if Po is consciously
thinking about what times are appropriate to allow his belly to have a long
settle time, and when it is not.
Po in an action shot with a "tight" belly |
This principle does not only happen to Po. The
rest of the Furious Five appear to do similar things throughout the movie.
Viper for example, appears to be made out of elastic material when used as a
sling or rope in some scenes, and then appears to be made from bones and scales
when striking a pose or slithering around in other scenes. This same principle
happens with Monkey’s tail as well.
Another scene is one where the Furious Five and
Po are on a boat headed to Gongmen City and Tigress instructs Po to strike her
hand. The first time he hits her outstretched hand, there is absolutely no
reaction or recoil in either of their bodies. Soon after, Po collapses in pain
at how much it hurt to strike her hand, giving the illusion that Tigress is
composed of very dense material, like concrete or stone. She then explains that
she is
tough because she has trained all her life. Each time after pointing out this
fact, there is an appropriate reaction to Po hitting her hand. From this we can
assume that Tigress is able to will her anatomy to be stiff and rigid as if she
was a statue when the time is appropriate.
Another
instance of where timing is particular to the mood of a scene is the climax of
the movie. Po finds himself standing on a rock in the middle of the water,
where all the cannons on Lord Shen’s fleet are pointed straight at him. The
first cannon that is fired at Po is intense and dramatic. The cannon ball
leaves the cannon at 1:13:23. Po then has time to compose himself, calm his
nerves, find inner peace, and slip into the right mindset. The cannon ball
finally reaches him at 1:13:36. The next cannon ball that is fired at him
leaves the cannon at 1:13:59 and takes 35 frames to get to him at 1:14:01. If
the movie was shot at the standard 24fps then we can use the equation 24/1 =
35/x to find that it only took 1.46 seconds for the second cannon ball to reach
him whereas the first one took nearly 13 seconds. Allowing for the first cannon
ball to take so long felt realistic in the sense that it added the dramatic
uncertainty of if he would be able to deflect it or if he would be blown to
pieces. After establishing that he could overpower the weapon, there was no
need for it to be as dramatic and allowed for the speed to be more realistic to
when a cannon is fired in our universe.
Po catching the cannon ball that was hurled at him |
The
movie as a whole was extremely well thought out. The decision to have this
universe overall apply to our laws of physics allowed for a realistic
establishment. Bending rules at certain times allowed for dramatic as well as
comical scenes. I feel as though DreamWorks did a wonderful job with this movie
as everything reads clearly while maintaining entertaining continuity.
Intro & Conclusion 15 of 20 points
ReplyDeleteMain Body 20 of 20 points
Organization 20 of 20 points
Style 20 of 20 points
Mechanics 20 of 20 points
Total 95 of 100 points
For details on grading rubric, see:
https://artphysics123.pbworks.com/Class-Structure-and-Grades